Store Item Catalog

Active store items for the brand. Each item grants rewardQuantity of rewardId in exchange for effectivePrice of priceCurrencyId.

Compare effectivePrice against the player's balance from GET /player-rewards/brand/{brandId}/player/{playerId} to decide whether the Buy button is enabled, and disable it outright when soldOut is true.

Only active items are returned; there is no client-side status filtering to do.

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Path Params
uuid
required

Brand UUID returned by GET /brands/default/{tenantId}.

Response

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